789

Tank
Melee
Ranged
0 Comment(s)
0 / 90
12098
0
90
Summary
Calculations
Attributes
+25 Ferocity
+50 Agility
+25 Wisdom
Resistance types
+69% to All Resistances Score
+10 Occult Resistance Score
+12% Ailment Resistance Score
Status Ailments
+20 Maximum Ailment Stacks
Can now apply +1 Additional Ailment(s)
+54% Ailment Chance Score
Miscellaneous
+10% Rage Cost decrease
+350 Max Willpower and Rage
Combat
125% Ailment Stack Duration
Attacks gain +30% Damage from the last Spell Cast. The Damage Type is the same as the last Spell Cast
+60% Attack Speed Score
+15% Block Efficiency
+20% Physical Damage converted into Fire Damage
+135% Critical Chance Score
+140% Critical Damage
-4% Damage
+60% Attack Damage
+24% Melee Weapon Damage
+25% Damage to Enemies with Impaired Movement
+2 Damage per 100 unconsumed Rage Points
+40% Spell Damage
+15% Elemental Damage
+30% Fire Damage
+20% Material Damage
+45% Occult Damage
+15% Physical Damage
+51% Spell Casting Speed Score
+25% Aether Damage
+18% Willpower Cost decrease
+25 Wisdom
Enemies killed by an attack that consumed Burn Stacks transfers +5 Burn Stacks to Enemies considered Nearby
-5% Movement Speed per "Inexorable" Point
+6% Damage per "Inexorable" Point
+0.1% Health Regeneration per "Inexorable" Point
+10% All Resistances Score per "Inexorable" Point
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
Occult Damage increased by +7% for every Curse Stack an Enemy has
Survivability
+21% Passive Dodge Chance Score
10% Force Shield Regeneration Delay decrease
+56% Force Shield
+54% Force Shield Regeneration Rate
+70% Maximum Health
+12% Health Regeneration
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %