Minion

Minions
0 Comment(s)
24 / 90
12272
0
90
Summary
Calculations
Attributes
+50 Agility
+25 Wisdom
Resistance types
+48% to All Resistances Score
+12% Ailment Resistance Score
Combat
+1 Projectile(s) to all Projectile Skills (Attacks and Spells)
50% Ailment Stack Duration
+79% Attack Speed Score
+18% Critical Chance Score
+16% Damage
+30% Attack Damage
+46% Melee Weapon Damage
+25% Damage to Enemies with Impaired Movement
+24% All Projectiles Damage
+96% Spell Damage
+24% Ailment Damage
+30% Material Damage
+1 Pierce to All Projectiles
+30% Projectile Speed
+10% Sacred Damage
+51% Spell Casting Speed Score
+40% Toxic Damage
+8% Willpower Cost decrease
+25 Wisdom
+10% to Summons Health
+50% to Damage dealt by Summons
+1 "Annointed Ammunition" Point(s) refilled whenever you complete an Active Dodge
+10% Projectile Damage for each Point of "Annointed Ammunition" you have
+10% Melee Damage for each empty "Annointed Ammunition" Point
Survivability
+9% Passive Dodge Chance Score
+34% Force Shield
+62% Maximum Health
+200 Maximum Health
+12% Health Regeneration
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
100
Toughness
tertiary
Health
Force Shield
100
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
100
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 3.0 %
Bonus Damage From Agility 4.0 %
Bonus Damage From Wisdom 5.0 %
Bonus Damage From power 12.0 %