저장용kzero

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15867
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90
Summary
Calculations
Attributes
+25 Agility
Resistance types
+172% to All Resistances Score
+30% Material Resistance Score
+12% Ailment Resistance Score
Miscellaneous
+4% Rage Cost decrease
10% Cooldown decrease for all Skills
+8% Stamina Regeneration Rate decrease
Combat
+35% Attack Speed Score
+20% Block Efficiency
+30% Fire Damage converted into Physical Damage
+30% Frost Damage converted into Physical Damage
+30% Lightning Damage converted into Physical Damage
+30% Sacred Damage converted into Physical Damage
+30% Shadow Damage converted into Physical Damage
+30% Aether Damage converted into Physical Damage
-50% Critical Chance
+135% Critical Chance Score
+100% Critical Damage
+1.25 Damage per percent of Physical Resistance
-12% Damage
+34% Attack Damage
+16% Melee Weapon Damage
+8% All Projectiles Damage
+75% Material Damage
+9% Spell Casting Speed Score
+4% Willpower Cost decrease
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
+5% Block Chance per "Fortress" Point.
+20% Damage decrease per "Tenet" Point
+1 "Annointed Ammunition" Point(s) refilled whenever you complete an Active Dodge
+1 "Annointed Ammunition" Point(s) refilled whenever you deal a Critical Hit
+10% Projectile Damage for each Point of "Annointed Ammunition" you have
+10% Melee Damage for each empty "Annointed Ammunition" Point
+30% decrease in "Power Charge" Points Cost for all Device Skills
Device Skills and Skills with base Lightning Damage have their Damage increased by +200% multiplied by your current number of "Power Charge" Points
Survivability
+100% Passive Dodge Chance Score after being Hit
+12% Passive Dodge Chance Score
+42% Force Shield
+144% Maximum Health
+10% Health Regeneration Rate
When under +30% of Maximum Health, trigger a burst of Health Regeneration
+48% Health Regeneration
Active Skills
Attributes
91
Ferocity
primary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
quaternary
Health
Force Shield
90
Agility
tertiary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
secondary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.5 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.5 %