Shard mage

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Summary
Calculations
Attributes
+25 Agility
+50 Wisdom
Resistance types
+18% to All Resistances Score
+20% Elemental Resistance Score
Status Ailments
+20% Freeze Chance Score when dealing Frost Damage
+60% Ailment Chance Score
+25% Elemental Ailment Chance Score
Miscellaneous
+15 Radius for picking up Health Globes
+10% Rage Cost decrease
+550 Max Willpower and Rage
Combat
+1 Projectile(s) to all Projectile Skills (Attacks and Spells)
Attacks gain +30% Damage from the last Spell Cast. The Damage Type is the same as the last Spell Cast
+105% Attack Speed Score
All Projectiles pierce every Target within a +6m radius
+54% All Projectiles Critical Chance Score
+18% Critical Chance Score
+25% All Projectiles Critical Damage
+16% Damage
+8% Attack Damage
+38% Melee Weapon Damage
+25% Damage to Enemies with Impaired Movement
+60% All Projectiles Damage
+60% Spell Damage
+30% decrease to Damage received when Force Shield is full
+24% Ailment Damage
+25% Elemental Damage
+15% Frost Damage
+15% Material Damage
+15% Occult Damage
+1 Pierce to All Projectiles
+30% Projectile Speed
+158% Spell Casting Speed Score
+20% Stun Chance Score on Physical Damage
10% Transfer Time decrease between Willpower and Rage
+20 Willpower on Hit
+10% Willpower Regeneration
+51% Willpower Cost decrease
+50 Wisdom
+20% Damage decrease per "Tenet" Point
+1 "Annointed Ammunition" Point(s) refilled whenever you complete an Active Dodge
+1 "Annointed Ammunition" Point(s) refilled whenever you deal a Critical Hit
+10% Projectile Damage for each Point of "Annointed Ammunition" you have
+10% Melee Damage for each empty "Annointed Ammunition" Point
Survivability
+21% Passive Dodge Chance Score
+8% Force Shield
+100 Force Shield
+50% Force Shield Regeneration Rate
+10% Healing received from Health Globes
+8% Maximum Health
+100 Maximum Health
+12% Health Regeneration
+4% Life Leech from Spell Damage
+25% Force Shield Recharge from Health Globes
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %