MAE NEW BUILD Ver 4.0 Bleeding Edge dagger+catalyst

Melee
Ranged
Materialist
0 Comment(s)
7 / 90
14594
0
90
Summary
Calculations
Attributes
+75 Ferocity
+25 Toughness
+25 Wisdom
Resistance types
+179% to All Resistances Score
+20 Ailment Resistance Score
+12% Ailment Resistance Score
Status Ailments
+10 Maximum Ailment Stacks
Can now apply +1 Additional Ailment(s)
+84% Ailment Chance Score
+25% Material Ailment Chance Score
Miscellaneous
+10% Rage Cost decrease
+150 Max Willpower and Rage
10% Cooldown decrease for all Skills
Combat
125% Ailment Stack Duration
+44% Attack Speed Score
+6 Added Block Chance and allow any weapon to block
+69% Block Efficiency
+18% Attack Critical Chance Score
+123% Critical Chance Score
+140% Critical Damage
-14% Damage
+8% Attack Damage
+28% Attack Damage
+32% Melee Weapon Damage
+8% All Projectiles Damage
+32% Spell Damage
+10% Two Handed Weapon Damage
+50% Material Damage
+12% Rend Damage
+33% Spell Casting Speed Score
+25% Aether Damage
+18% Willpower Cost decrease
+25 Wisdom
-5% Movement Speed per "Inexorable" Point
+6% Damage per "Inexorable" Point
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
+15% Damage decrease per "Tenet" Point
+10% Damage with One-Handed Weapons
+10 Block Chance while One-Handed Weapon equipped
Survivability
+40% All Resistances Score for you and your Allies after a Health Globe is picked up
-15% Passive Dodge Chance Score
+24% Force Shield
+10% Healing received from Health Globes
+119% Maximum Health
+24% Health Regeneration
+4 Health Globe Generation
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %