Mage

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Summary
Calculations
Attributes
+50 Ferocity
+25 Agility
+25 Wisdom
Resistance types
+71% to All Resistances Score
+10 Occult Resistance Score
+12% Ailment Resistance Score
Status Ailments
+15 Maximum Ailment Stacks
Can now apply +1 Additional Ailment(s)
+114% Ailment Chance Score
+25% Occult Ailment Chance Score
Miscellaneous
+10% Rage Cost decrease
10% Cooldown decrease for all Skills
Combat
125% Ailment Stack Duration
+69% Attack Speed Score
+9 Added Block Chance and allow any weapon to block
+15% Block Efficiency
+18% Attack Critical Chance Score
+36% Spell Critical Chance Score
+135% Critical Chance Score
+100% Critical Damage
-4% Damage
+36% Attack Damage
+8% Melee Weapon Damage
+8% All Projectiles Damage
+72% Spell Damage
+86% Ailment Damage
+25% Material Damage
-15% decrease to Damage that does not deal Damage-over-Time
+45% Occult Damage
+25% Sacred Damage
+54% Spell Casting Speed Score
+55% Aether Damage
+20 Willpower on Hit
+18% Willpower Cost decrease
+25 Wisdom
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
Occult Damage increased by +7% for every Curse Stack an Enemy has
+15% Damage decrease per "Tenet" Point
Survivability
+40% All Resistances Score for you and your Allies after a Health Globe is picked up
+24% Passive Dodge Chance Score
14% Force Shield Regeneration Delay decrease
+56% Force Shield
+12% Force Shield Regeneration Rate
+10% Healing received from Health Globes
+56% Maximum Health
+10% Health Regeneration Rate
+36% Health Regeneration
+4 Health Globe Generation
+2% Global Life Leech
+2% Life Leech from Spell Damage
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %