Fully Optimized Arctic Spear Glass Cannon

High Tier
Speed Farm
6 Comment(s)
Somanosle
User
28 post(s)
Oct 8, 2020
foxymop
User
8 post(s)
Oct 8, 2020
Somanosle
User
28 post(s)
Oct 9, 2020
foxymop
User
8 post(s)
Oct 9, 2020
Somanosle
User
28 post(s)
Oct 9, 2020
foxymop
User
8 post(s)
Oct 11, 2020
0 / 90
10468
0
90
Summary
Calculations
Attributes
+25 Ferocity
+25 Agility
+50 Wisdom
Resistance types
+18% to All Resistances Score
+10 Occult Resistance Score
Status Ailments
+20 Maximum Ailment Stacks
Can now apply +1 Additional Ailment(s)
+114% Ailment Chance Score
+25% Elemental Ailment Chance Score
Miscellaneous
+15 Radius for picking up Health Globes
+10% Rage Cost decrease
+150 Max Willpower and Rage
Combat
+1 Projectile(s) to all Projectile Skills (Attacks and Spells)
125% Ailment Stack Duration
+64% Attack Speed Score
+114% Critical Chance Score
+25% All Projectiles Critical Damage
+110% Critical Damage
-22% Damage
+8% Attack Damage
+24% Attack Damage
+32% Melee Weapon Damage
-10% All Projectiles Damage
+48% Spell Damage
+10% Two Handed Weapon Damage
+40% Frost Damage
+40% Material Damage
+30% Occult Damage
+25% Sacred Damage
+33% Spell Casting Speed Score
+40% Toxic Damage
+25% Aether Damage
+22% Willpower Cost decrease
+50 Wisdom
+10% to Summons Health
+20% to Damage dealt by Summons
Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
Occult Damage increased by +7% for every Curse Stack an Enemy has
+20% Damage decrease per "Tenet" Point
+1 "Annointed Ammunition" Point(s) refilled whenever you complete an Active Dodge
+1 "Annointed Ammunition" Point(s) refilled whenever you deal a Critical Hit
+10% Projectile Damage for each Point of "Annointed Ammunition" you have
+10% Melee Damage for each empty "Annointed Ammunition" Point
Enemies are dealt +30% Damage per the amount of Pierce remaining on a Projectile after it Hits an Enemy
+6% Damage per "Cold Blooded" Point
+30% Damage with One-Handed Weapons
Survivability
+51% Passive Dodge Chance Score
10% Force Shield Regeneration Delay decrease
+81% Force Shield
+41% Force Shield Regeneration Rate
+38% Maximum Health
+10% Health Regeneration Rate
+24% Health Regeneration
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %