1Hand + shield bleeding edge tanky good dmg ailment based

Tank
Melee
High Tier
Materialist
0 Comment(s)
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28691
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90
Summary
Calculations
Attributes
+25 Ferocity
+50 Agility
+25 Wisdom
Resistance types
+63% to All Resistances Score
+20 Ailment Resistance Score
+12% Ailment Resistance Score
Status Ailments
+20 Maximum Ailment Stacks
+2 Ailment Stack(s) inflicted
Can now apply +1 Additional Ailment(s)
+102% Ailment Chance Score
+25% Material Ailment Chance Score
Miscellaneous
+35 Rage Generation on Kill
+10% Rage per hit taken
+10% Rage Cost decrease
+550 Max Willpower and Rage
Combat
125% Ailment Stack Duration
+60% Attack Speed Score
+29% Block Efficiency
+18% Attack Critical Chance Score
+114% Critical Chance Score
+100% Critical Damage
-14% Damage
+8% Attack Damage
+58% Attack Damage
+68% Melee Weapon Damage
+2 Damage per 100 unconsumed Rage Points
+32% Spell Damage
+10% Two Handed Weapon Damage
+10% Material Damage
-30% decrease to Damage that does not deal Damage-over-Time
+15% Physical Damage
+12% Rend Damage
+33% Spell Casting Speed Score
+25% Aether Damage
+18% Willpower Cost decrease
+25 Wisdom
+100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
+10% Damage with One-Handed Weapons
+10 Block Chance while One-Handed Weapon equipped
Survivability
+6% Passive Dodge Chance Score
10% Force Shield Regeneration Delay decrease
+32% Force Shield
+17% Force Shield Regeneration Rate
+62% Maximum Health
When under +30% of Maximum Health, trigger a burst of Health Regeneration
+36% Health Regeneration
+2% Global Life Leech
+2% Life Leech from Weapon Damage
Active Skills
Attributes
400
Ferocity
secondary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
535
Toughness
primary
Health
Force Shield
90
Agility
quaternary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
225
Wisdom
tertiary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 124.0 %
Bonus Damage From Toughness 222.5 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 40.5 %
Bonus Damage From power 387.0 %