Offline Test

Minions
1 Comment(s)
Liam
User
2 post(s)
May 18, 2023
23 / 90
17496
0
90
Summary
Calculations
Attributes
+50 Agility
+25 Wisdom
Resistance types
+48% to All Resistances Score
+12% Ailment Resistance Score
Combat
+1 Projectile(s) to all Projectile Skills (Attacks and Spells)
50% Ailment Stack Duration
+79% Attack Speed Score
+30% Fire Damage converted into Physical Damage
+30% Frost Damage converted into Physical Damage
+30% Lightning Damage converted into Physical Damage
+30% Sacred Damage converted into Physical Damage
+30% Shadow Damage converted into Physical Damage
+30% Aether Damage converted into Physical Damage
+18% Critical Chance Score
+16% Damage
+30% Attack Damage
+46% Melee Weapon Damage
+25% Damage to Enemies with Impaired Movement
+24% All Projectiles Damage
+96% Spell Damage
+24% Ailment Damage
+80% Material Damage
+1 Pierce to All Projectiles
+30% Projectile Speed
+10% Sacred Damage
+51% Spell Casting Speed Score
+40% Toxic Damage
+8% Willpower Cost decrease
+25 Wisdom
+10% to Summons Health
+50% to Damage dealt by Summons
+1 "Annointed Ammunition" Point(s) refilled whenever you complete an Active Dodge
+10% Projectile Damage for each Point of "Annointed Ammunition" you have
+10% Melee Damage for each empty "Annointed Ammunition" Point
Survivability
+9% Passive Dodge Chance Score
+34% Force Shield
+54% Maximum Health
+100 Maximum Health
+12% Health Regeneration
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
250
Toughness
primary
Health
Force Shield
140
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
tertiary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 80.0 %
Bonus Damage From Agility 20.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 100.0 %