+15 Added Block Chance and allow any weapon to block
+2 Damage per 100 unconsumed Rage Points
+10% Two Handed Weapon Damage
+30% Spell Casting Speed Score
+12% Willpower Cost decrease
Apply +2 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
+10% to Damage dealt by Summons
+100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
-5% Movement Speed per "Inexorable" Point
+6% Damage per "Inexorable" Point
+0.1% Health Regeneration per "Inexorable" Point
+10% All Resistances Score per "Inexorable" Point
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
+30% Damage with One-Handed Weapons
+10 Block Chance while One-Handed Weapon equipped
Damage is increased by +1.5 multiplied by your equipped Shield's Block Chance