Assasin Bloodtrail 1.1.0 187+

Melee
High Tier
Speed Farm
Materialist
1 Comment(s)
RaVaR
User
2 post(s)
Dec 24, 2020
23 / 90
11588
146
90
Summary
Calculations
Attributes
+25 Ferocity
+25 Agility
Resistance types
+69% to All Resistances Score
+20 Ailment Resistance Score
+12% Ailment Resistance Score
Miscellaneous
+15 Radius for picking up Health Globes
+10 Rage per hit taken
+10% Rage Cost decrease
+250 Max Willpower and Rage
Combat
+1 Stamina Point
+40% Attack Speed Score
+2m Dash Attack Range
+5 Block Chance
+35% Block Efficiency
+18% Attack Critical Chance Score
+123% Critical Chance Score
+140% Critical Damage
-30% Damage
+40% Attack Damage
+40% Melee Weapon Damage
+16% All Projectiles Damage
+10% Fire Damage
+10% Material Damage
+15% Physical Damage
+10% Shadow Damage
+33% Spell Casting Speed Score
+25% Toxic Damage
+14% Willpower Cost decrease
+10% to Summons Health
+20% to Damage dealt by Summons
-5% Movement Speed per "Inexorable" Point
+6% Damage per "Inexorable" Point
+0.1% Health Regeneration per "Inexorable" Point
+10% All Resistances Score per "Inexorable" Point
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
+1 "Annointed Ammunition" Point(s) refilled whenever you complete an Active Dodge
+10% Projectile Damage for each Point of "Annointed Ammunition" you have
+10% Melee Damage for each empty "Annointed Ammunition" Point
+10 Block Chance while One-Handed Weapon equipped
Survivability
+25% All Resistances Score for you and your Allies after a Hit is Blocked
+40% All Resistances Score for you and your Allies after a Health Globe is picked up
+15% Passive Dodge Chance Score
+24% Force Shield
+100 Force Shield
+10% Healing received from Health Globes
+60% Maximum Health
+10% Health Regeneration Rate
+12% Health Regeneration
+4 Health Globe Generation
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %