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      90
      Options
      Summary
      Calculations
      Attributes
      +50 Ferocity
      +25 Toughness
      Resistance types
      +131% to All Resistances Score
      +17% Ailment Resistance Score
      Status Ailments
      +5 Maximum Ailment Stacks
      50% Poison Stack Duration
      +12% Ailment Chance Score
      Miscellaneous
      +13% Rage Cost decrease
      Combat
      +20% Attack Speed Score
      +10 Block Chance
      +9 Added Block Chance and allow any weapon to block
      +55% Block Efficiency
      +30% Fire Damage converted into Physical Damage
      +30% Frost Damage converted into Physical Damage
      +30% Lightning Damage converted into Physical Damage
      +50% Physical Damage converted into Toxic Damage
      +30% Sacred Damage converted into Physical Damage
      +30% Shadow Damage converted into Physical Damage
      +30% Aether Damage converted into Physical Damage
      -50% Critical Chance
      +20% Critical Damage
      +1.25 Damage per percent of Physical Resistance
      +16% Damage
      +30% Attack Damage
      +8% Melee Weapon Damage
      +24% Spell Damage
      +24% Ailment Damage
      +15% Poison Ailment Damage
      +80% Material Damage
      +33% Spell Casting Speed Score
      +40% Toxic Damage
      +10% Aether Damage
      +13% Willpower Cost decrease
      Apply +3 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
      +40% to Summons Health
      +20% to Summons' Health Regeneration
      +50% to Damage dealt by Summons
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      Survivability
      +25% All Resistances Score for you and your Allies after a Hit is Blocked
      +40% All Resistances Score for you and your Allies after a Health Globe is picked up
      +6% Passive Dodge Chance Score
      +44% Force Shield
      +10% Healing received from Health Globes
      +125% Maximum Health
      +30% Health Regeneration Rate
      +49% Health Regeneration
      +4 Health Globe Generation
      Active Skills
      Attributes
      90
      Ferocity
      quaternary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      160
      Toughness
      primary
      Health
      Force Shield
      90
      Agility
      tertiary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      secondary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 0.0 %
      Bonus Damage From Toughness 35.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 35.0 %