-1 / 90
      49564
      0
      90
      Options
      Summary
      Calculations
      Attributes
      +50 Ferocity
      +50 Agility
      Resistance types
      +141% to All Resistances Score
      +20 Ailment Resistance Score
      +12% Ailment Resistance Score
      Status Ailments
      +72% Ailment Chance Score
      +25% Material Ailment Chance Score
      Miscellaneous
      +15 Radius for picking up Health Globes
      3 Rage Conservation Time
      +25 Rage per hit taken
      +13% Rage Cost decrease
      +150 Max Willpower and Rage
      10% Cooldown decrease for all Skills
      Combat
      75% Ailment Stack Duration
      +50% Attack Speed Score
      +10 Block Chance
      +15 Added Block Chance and allow any weapon to block
      +89% Block Efficiency
      +25% All Projectiles Critical Damage
      +20% Critical Damage
      +16% Damage
      +8% Attack Damage
      +30% Attack Damage
      +34% Melee Weapon Damage
      +12% Spell Damage
      +10% Two Handed Weapon Damage
      +12% Ailment Damage
      +10% Material Damage
      +15% Physical Damage
      +24% Spell Casting Speed Score
      +20 Block Chance
      +13% Willpower Cost decrease
      Apply +2 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
      +4% Attack Speed Score per "Unleashed Fury" Point
      +0.3% Life Leech per "Unleashed Fury" Point
      -1% All Resistances Score per "Unleashed Fury" Point
      +100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      +5% Block Chance per "Fortress" Point.
      +22% Damage with One-Handed Weapons
      +10 Block Chance while One-Handed Weapon equipped
      Damage is increased by +1.5 multiplied by your equipped Shield's Block Chance
      Survivability
      +25% All Resistances Score for you and your Allies after a Hit is Blocked
      +40% All Resistances Score for you and your Allies after a Health Globe is picked up
      -30% Passive Dodge Chance Score
      10% Force Shield Regeneration Delay decrease
      +16% Force Shield
      +17% Force Shield Regeneration Rate
      +30% Healing received from Health Globes
      +138% Maximum Health
      +10% Health Regeneration Rate
      When under +30% of Maximum Health, trigger a burst of Health Regeneration
      +60% Health Regeneration
      +4 Health Globe Generation
      Active Skills
      Attributes
      90
      Ferocity
      quaternary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      980
      Toughness
      primary
      Health
      Force Shield
      90
      Agility
      tertiary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      secondary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 0.0 %
      Bonus Damage From Toughness 445.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 445.0 %