0 / 90
      10875
      0
      90
      Options
      Summary
      Calculations
      Attributes
      +25 Ferocity
      +25 Agility
      +25 Wisdom
      Resistance types
      +71% to All Resistances Score
      +10 Occult Resistance Score
      +12% Ailment Resistance Score
      Status Ailments
      +20 Maximum Ailment Stacks
      Can now apply +1 Additional Ailment(s)
      +114% Ailment Chance Score
      +25% Occult Ailment Chance Score
      Miscellaneous
      +10% Rage Cost decrease
      10% Cooldown decrease for all Skills
      Combat
      +1 Projectile(s) to all Projectile Skills (Attacks and Spells)
      125% Ailment Stack Duration
      Attacks gain +30% Damage from the last Spell Cast. The Damage Type is the same as the last Spell Cast
      +69% Attack Speed Score
      +15% Block Efficiency
      +18% Spell Critical Chance Score
      +18% All Projectiles Critical Chance Score
      +132% Critical Chance Score
      +25% All Projectiles Critical Damage
      +80% Critical Damage
      -14% Damage
      +32% Attack Damage
      +25% Damage to Enemies with Impaired Movement
      +2 Damage per 100 unconsumed Rage Points
      -30% All Projectiles Damage
      +60% Spell Damage
      +12% Ailment Damage
      +15% Elemental Damage
      +20% Frost Damage
      +10% Material Damage
      +45% Occult Damage
      +1 Pierce to All Projectiles
      +30% Projectile Speed
      +25% Sacred Damage
      +60% Spell Casting Speed Score
      +40% Aether Damage
      +20 Willpower on Hit
      +18% Willpower Cost decrease
      +25 Wisdom
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
      Occult Damage increased by +7% for every Curse Stack an Enemy has
      Enemies are dealt +40% Damage per the amount of Pierce remaining on a Projectile after it Hits an Enemy
      Survivability
      +55% Passive Dodge Chance Score
      14% Force Shield Regeneration Delay decrease
      +56% Force Shield
      +12% Force Shield Regeneration Rate
      +46% Maximum Health
      +12% Health Regeneration
      Active Skills
      Attributes
      90
      Ferocity
      quaternary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      90
      Toughness
      tertiary
      Health
      Force Shield
      90
      Agility
      secondary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      primary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 0.0 %
      Bonus Damage From Toughness 0.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 0.0 %