0 / 90
      44776
      774
      90
      Options
      Summary
      Calculations
      Attributes
      +25 Ferocity
      +25 Agility
      +25 Wisdom
      Resistance types
      +54% to All Resistances Score
      +12% Ailment Resistance Score
      Status Ailments
      +12% Ailment Chance Score
      Miscellaneous
      3 Rage Conservation Time
      +25 Rage per hit taken
      +35 Rage Generation on Kill
      +400 Max Willpower and Rage
      Combat
      +1 Projectile(s) to all Projectile Skills (Attacks and Spells)
      75% Ailment Stack Duration
      +50% Attack Speed Score
      +29% Block Efficiency
      +18% Attack Critical Chance Score
      +18% All Projectiles Critical Chance Score
      +123% Critical Chance Score
      +25% All Projectiles Critical Damage
      +100% Critical Damage
      -30% Damage
      +8% Attack Damage
      +98% Attack Damage
      +68% Melee Weapon Damage
      +2 Damage per 100 unconsumed Rage Points
      -2% All Projectiles Damage
      +40% Spell Damage
      +10% Two Handed Weapon Damage
      +20% Material Damage
      +15% Physical Damage
      +1 Pierce to All Projectiles
      +30% Projectile Speed
      +50% Sacred Damage
      +10 Block Chance
      +25 Wisdom
      +100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      +4% Block Chance per "Fortress" Point.
      Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
      +30% Damage with One-Handed Weapons
      Damage is increased by +1.5 multiplied by your equipped Shield's Block Chance
      Survivability
      10% Force Shield Regeneration Delay decrease
      +42% Force Shield
      +200 Force Shield
      +17% Force Shield Regeneration Rate
      +10% Healing received from Spells
      +44% Maximum Health
      When under +30% of Maximum Health, trigger a burst of Health Regeneration
      +24% Health Regeneration
      +2% Global Life Leech
      +2% Life Leech from Weapon Damage
      Active Skills
      Attributes
      90
      Ferocity
      quaternary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      980
      Toughness
      primary
      Health
      Force Shield
      90
      Agility
      tertiary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      secondary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 0.0 %
      Bonus Damage From Toughness 445.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 445.0 %