0 / 90
      12098
      0
      90
      Options
      Summary
      Calculations
      Attributes
      +25 Ferocity
      +50 Agility
      +25 Wisdom
      Resistance types
      +59% to All Resistances Score
      +10 Occult Resistance Score
      +20 Ailment Resistance Score
      +12% Ailment Resistance Score
      Status Ailments
      +20 Maximum Ailment Stacks
      Can now apply +1 Additional Ailment(s)
      +54% Ailment Chance Score
      Miscellaneous
      +5% Rage Cost decrease
      +200 Max Willpower and Rage
      Combat
      +1 Projectile(s) to all Projectile Skills (Attacks and Spells)
      125% Ailment Stack Duration
      Attacks gain +30% Damage from the last Spell Cast. The Damage Type is the same as the last Spell Cast
      +64% Attack Speed Score
      +43% Block Efficiency
      +123% Critical Chance Score
      +25% All Projectiles Critical Damage
      +120% Critical Damage
      -30% Damage
      +8% Attack Damage
      +36% Attack Damage
      +24% Melee Weapon Damage
      -50% All Projectiles Damage
      +48% Spell Damage
      +10% Two Handed Weapon Damage
      +15% Elemental Damage
      +20% Material Damage
      +45% Occult Damage
      +25% Sacred Damage
      +27% Spell Casting Speed Score
      +20 Block Chance
      +25% Aether Damage
      +13% Willpower Cost decrease
      Apply +2 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
      +25 Wisdom
      +100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
      -5% Movement Speed per "Inexorable" Point
      +6% Damage per "Inexorable" Point
      +0.1% Health Regeneration per "Inexorable" Point
      +10% All Resistances Score per "Inexorable" Point
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
      Occult Damage increased by +7% for every Curse Stack an Enemy has
      +10% Damage with One-Handed Weapons
      +10 Block Chance while One-Handed Weapon equipped
      Survivability
      -9% Passive Dodge Chance Score
      10% Force Shield Regeneration Delay decrease
      +58% Force Shield
      +54% Force Shield Regeneration Rate
      +70% Maximum Health
      +12% Health Regeneration
      Active Skills
      Attributes
      980
      Ferocity
      primary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      90
      Toughness
      quaternary
      Health
      Force Shield
      90
      Agility
      tertiary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      secondary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 445.0 %
      Bonus Damage From Toughness 0.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 445.0 %