0 / 90
      18158
      0
      90
      Options
      Summary
      Calculations
      Attributes
      +50 Ferocity
      +25 Wisdom
      Resistance types
      +114% to All Resistances Score
      +20 Ailment Resistance Score
      Miscellaneous
      3 Rage Conservation Time
      +25 Rage per hit taken
      +16% Rage Cost decrease
      10% Cooldown decrease for all Skills
      Combat
      +40% Attack Speed Score
      +10 Block Chance
      +15 Added Block Chance and allow any weapon to block
      +103% Block Efficiency
      +40% Critical Damage
      +8% Attack Damage
      +46% Attack Damage
      +34% Melee Weapon Damage
      +2 Damage per 100 unconsumed Rage Points
      +10% Two Handed Weapon Damage
      +25% Material Damage
      +15% Physical Damage
      +30% Spell Casting Speed Score
      +10% Toxic Damage
      +20 Block Chance
      +12% Willpower Cost decrease
      Apply +2 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
      +25 Wisdom
      +10% to Summons Health
      +10% to Damage dealt by Summons
      +100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
      -5% Movement Speed per "Inexorable" Point
      +6% Damage per "Inexorable" Point
      +0.1% Health Regeneration per "Inexorable" Point
      +10% All Resistances Score per "Inexorable" Point
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      +30% Damage with One-Handed Weapons
      +10 Block Chance while One-Handed Weapon equipped
      Damage is increased by +1.5 multiplied by your equipped Shield's Block Chance
      Survivability
      +25% All Resistances Score for you and your Allies after a Hit is Blocked
      +40% All Resistances Score for you and your Allies after a Health Globe is picked up
      -30% Passive Dodge Chance Score
      10% Force Shield Regeneration Delay decrease
      +16% Force Shield
      +17% Force Shield Regeneration Rate
      +10% Healing received from Health Globes
      +187% Maximum Health
      +100 Maximum Health
      +30% Health Regeneration Rate
      When under +30% of Maximum Health, trigger a burst of Health Regeneration
      +60% Health Regeneration
      +4 Health Globe Generation
      +2% Global Life Leech
      +2% Life Leech from Weapon Damage
      Active Skills
      Attributes
      90
      Ferocity
      quaternary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      90
      Toughness
      tertiary
      Health
      Force Shield
      90
      Agility
      secondary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      primary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 0.0 %
      Bonus Damage From Toughness 0.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 0.0 %