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      0
      90
      Options
      Summary
      Calculations
      Attributes
      +25 Ferocity
      +25 Agility
      +25 Wisdom
      Resistance types
      +59% to All Resistances Score
      +10% Elemental Resistance Score
      +12% Ailment Resistance Score
      Status Ailments
      +20 Maximum Ailment Stacks
      +2 Ailment Stack(s) inflicted
      Can now apply +1 Additional Ailment(s)
      +102% Ailment Chance Score
      +25% Material Ailment Chance Score
      Miscellaneous
      +10% Rage Cost decrease
      +200 Max Willpower and Rage
      20% Cooldown decrease for all Skills
      Combat
      125% Ailment Stack Duration
      Attacks gain +30% Damage from the last Spell Cast. The Damage Type is the same as the last Spell Cast
      +64% Attack Speed Score
      +15% Block Efficiency
      +114% Critical Chance Score
      +120% Critical Damage
      -22% Damage
      +16% Attack Damage
      +32% Melee Weapon Damage
      +25% Damage to Enemies with Impaired Movement
      +2 Damage per 100 unconsumed Rage Points
      +8% All Projectiles Damage
      +32% Spell Damage
      +25% Elemental Damage
      +30% Fire Damage
      +15% Lightning Damage
      +40% Material Damage
      -30% decrease to Damage that does not deal Damage-over-Time
      +15% Occult Damage
      +39% Spell Casting Speed Score
      +25% Toxic Damage
      +25% Aether Damage
      +18% Willpower Cost decrease
      +25 Wisdom
      +10% to Summons Health
      +20% to Damage dealt by Summons
      -5% Movement Speed per "Inexorable" Point
      +6% Damage per "Inexorable" Point
      +0.1% Health Regeneration per "Inexorable" Point
      +10% All Resistances Score per "Inexorable" Point
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      +15% Damage decrease per "Tenet" Point
      Survivability
      +15% Passive Dodge Chance Score
      10% Force Shield Regeneration Delay decrease
      +40% Force Shield
      +59% Force Shield Regeneration Rate
      +62% Maximum Health
      +12% Health Regeneration
      Active Skills
      Attributes
      980
      Ferocity
      primary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      90
      Toughness
      quaternary
      Health
      Force Shield
      90
      Agility
      tertiary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      secondary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 445.0 %
      Bonus Damage From Toughness 0.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 445.0 %