0 / 90
      12605
      0
      90
      Options
      Summary
      Calculations
      Attributes
      +25 Ferocity
      +25 Agility
      +50 Wisdom
      Resistance types
      +69% to All Resistances Score
      +10 Occult Resistance Score
      +24% Ailment Resistance Score
      Status Ailments
      +10 Maximum Ailment Stacks
      Can now apply +1 Additional Ailment(s)
      +25% Stasis Chance Score on Aether Damage
      +132% Ailment Chance Score
      +25% Occult Ailment Chance Score
      Miscellaneous
      +15 Radius for picking up Health Globes
      +4% Rage Cost decrease
      +550 Max Willpower and Rage
      20% Cooldown decrease for all Skills
      Combat
      75% Ailment Stack Duration
      +55% Attack Speed Score
      +29% Block Efficiency
      +18% Spell Critical Chance Score
      +63% Critical Chance Score
      +80% Critical Damage
      -14% Damage
      +8% Attack Damage
      +34% Attack Damage
      +8% Melee Weapon Damage
      +25% Damage to Enemies with Impaired Movement
      +40% Spell Damage
      +10% Two Handed Weapon Damage
      +24% Ailment Damage
      +25% Material Damage
      +15% Physical Damage
      +10% Sacred Damage
      +42% Spell Casting Speed Score
      +10 Block Chance
      +55% Aether Damage
      +4% Willpower Cost decrease
      Apply +2 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
      +50 Wisdom
      +100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      +10% Attack Speed Score per Earthly Paradox Point
      +10% Spell Casting Speed Score per Supernatural Paradox Point
      +10% Damage with One-Handed Weapons
      +10% Healing received from all sources
      Survivability
      +40% All Resistances Score for you and your Allies after a Health Globe is picked up
      +33% Passive Dodge Chance Score
      10% Force Shield Regeneration Delay decrease
      +63% Force Shield
      +29% Force Shield Regeneration Rate
      +10% Healing received from Health Globes
      +78% Maximum Health
      +100 Maximum Health
      +20% Health Regeneration Rate
      When under +30% of Maximum Health, trigger a burst of Health Regeneration
      +36% Health Regeneration
      +4 Health Globe Generation
      +2% Global Life Leech
      +2% Life Leech from Spell Damage
      +25% Force Shield Recharge from Health Globes
      Active Skills
      Attributes
      90
      Ferocity
      quaternary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      90
      Toughness
      tertiary
      Health
      Force Shield
      90
      Agility
      secondary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      primary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 0.0 %
      Bonus Damage From Toughness 0.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 0.0 %