0 / 90
      10977
      0
      90
      Options
      Summary
      Calculations
      Attributes
      +25 Ferocity
      +50 Agility
      +25 Wisdom
      Resistance types
      +18% to All Resistances Score
      Status Ailments
      +5 Maximum Ailment Stacks
      Can now apply +1 Additional Ailment(s)
      +84% Ailment Chance Score
      +25% Elemental Ailment Chance Score
      Miscellaneous
      +15 Radius for picking up Health Globes
      +35 Rage Generation on Kill
      +10% Rage Cost decrease
      +550 Max Willpower and Rage
      Combat
      +1 Projectile(s) to all Projectile Skills (Attacks and Spells)
      125% Ailment Stack Duration
      Attacks gain +30% Damage from the last Spell Cast. The Damage Type is the same as the last Spell Cast
      +84% Attack Speed Score
      +123% Critical Chance Score
      +25% All Projectiles Critical Damage
      +110% Critical Damage
      -22% Damage
      +8% Attack Damage
      +60% Attack Damage
      +32% Melee Weapon Damage
      +2 Damage per 100 unconsumed Rage Points
      -18% All Projectiles Damage
      +40% Spell Damage
      +10% Two Handed Weapon Damage
      +15% Elemental Damage
      +30% Fire Damage
      +50% Material Damage
      +15% Occult Damage
      +57% Spell Casting Speed Score
      +25% Toxic Damage
      +25% Aether Damage
      +18% Willpower Cost decrease
      +25 Wisdom
      +10% to Summons Health
      +20% to Damage dealt by Summons
      Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
      +20% Damage decrease per "Tenet" Point
      +1 "Annointed Ammunition" Point(s) refilled whenever you complete an Active Dodge
      +1 "Annointed Ammunition" Point(s) refilled whenever you deal a Critical Hit
      +10% Projectile Damage for each Point of "Annointed Ammunition" you have
      +10% Melee Damage for each empty "Annointed Ammunition" Point
      +30% Damage with One-Handed Weapons
      Survivability
      +92% Passive Dodge Chance Score
      10% Force Shield Regeneration Delay decrease
      +48% Force Shield
      +42% Force Shield Regeneration Rate
      +48% Maximum Health
      +12% Health Regeneration
      Active Skills
      Attributes
      980
      Ferocity
      primary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      90
      Toughness
      quaternary
      Health
      Force Shield
      90
      Agility
      tertiary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      secondary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 445.0 %
      Bonus Damage From Toughness 0.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 445.0 %