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      Options
      Summary
      Calculations
      Attributes
      +25 Ferocity
      +25 Agility
      +50 Wisdom
      Resistance types
      +86% to All Resistances Score
      +10% Elemental Resistance Score
      +10 Occult Resistance Score
      +12% Ailment Resistance Score
      Status Ailments
      Can now apply +1 Additional Ailment(s)
      +102% Ailment Chance Score
      +25% Occult Ailment Chance Score
      Miscellaneous
      +15 Radius for picking up Health Globes
      +13% Rage Cost decrease
      +550 Max Willpower and Rage
      Combat
      125% Ailment Stack Duration
      +15% Block Efficiency
      +18% Spell Critical Chance Score
      +69% Critical Chance Score
      +25% Critical Damage
      +16% Damage
      +8% Attack Damage
      +56% Spell Damage
      +30% decrease to Damage received when Force Shield is full
      +36% Ailment Damage
      +10% Elemental Damage
      +10% Material Damage
      +45% Occult Damage
      +54% Spell Casting Speed Score
      10% Transfer Time decrease between Willpower and Rage
      +20 Willpower on Hit
      +62% Willpower Cost decrease
      +50 Wisdom
      -5% Movement Speed per "Inexorable" Point
      +6% Damage per "Inexorable" Point
      +0.1% Health Regeneration per "Inexorable" Point
      +10% All Resistances Score per "Inexorable" Point
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      Health cannot exceed +20% of Maximum Force Shield
      Survivability
      -15% Passive Dodge Chance Score
      64% Force Shield Regeneration Delay decrease
      +40% Force Shield
      +79% Force Shield Regeneration Rate
      +62% Maximum Health
      When under +30% of Maximum Health, trigger a burst of Health Regeneration
      +24% Health Regeneration
      +2% Global Life Leech
      +6% Life Leech from Spell Damage
      +25% Force Shield Recharge from Health Globes
      Active Skills
      Attributes
      370
      Ferocity
      secondary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      470
      Toughness
      primary
      Health
      Force Shield
      150
      Agility
      quaternary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      260
      Wisdom
      tertiary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 112.0 %
      Bonus Damage From Toughness 190.0 %
      Bonus Damage From Agility 12.0 %
      Bonus Damage From Wisdom 51.0 %
      Bonus Damage From power 365.0 %