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      90
      Options
      Summary
      Calculations
      Attributes
      +50 Ferocity
      Resistance types
      +5 to All Resistances Score
      +132% to All Resistances Score
      +20 Ailment Resistance Score
      Miscellaneous
      +10 Rage per hit taken
      +35 Rage Generation on Kill
      +10% Rage Cost decrease
      +550 Max Willpower and Rage
      10% Cooldown decrease for all Skills
      Combat
      +70% Attack Speed Score
      +9 Added Block Chance and allow any weapon to block
      +14% Block Efficiency
      +30% Fire Damage converted into Physical Damage
      +30% Frost Damage converted into Physical Damage
      +30% Lightning Damage converted into Physical Damage
      +30% Sacred Damage converted into Physical Damage
      +30% Shadow Damage converted into Physical Damage
      +30% Aether Damage converted into Physical Damage
      +192% Critical Chance Score
      +130% Critical Damage
      -4% Damage
      +8% Attack Damage
      +42% Attack Damage
      +40% Melee Weapon Damage
      +2 Damage per 100 unconsumed Rage Points
      +8% All Projectiles Damage
      +30% Two Handed Weapon Damage
      -10% Elemental Damage
      +10% Fire Damage
      +120% Material Damage
      -10% Occult Damage
      +65% Physical Damage
      +24% Rend Damage
      +42% Spell Casting Speed Score
      +20 Willpower on Hit
      +10% Willpower Cost decrease
      +100% of Weapon Damage dealt to Attacking Enemy when their Attack is Blocked
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      +20% Damage decrease per "Tenet" Point
      +10% Damage with One-Handed Weapons
      Survivability
      -6% Passive Dodge Chance Score
      10% Force Shield Regeneration Delay decrease
      +16% Force Shield
      +42% Force Shield Regeneration Rate
      +121% Maximum Health
      +100 Maximum Health
      +10% Health Regeneration Rate
      +36% Health Regeneration
      +2% Global Life Leech
      +2% Life Leech from Weapon Damage
      Active Skills
      Attributes
      90
      Ferocity
      quaternary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      90
      Toughness
      tertiary
      Health
      Force Shield
      90
      Agility
      secondary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      primary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 0.0 %
      Bonus Damage From Toughness 0.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 0.0 %