+9 Added Block Chance and allow any weapon to block
+9% Critical Chance Score
+30% Spell Casting Speed Score
+22% Willpower Cost decrease
Apply +3 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
+20% to Summons' Health Regeneration
+50% to Damage dealt by Summons
-5% Movement Speed per "Inexorable" Point
+6% Damage per "Inexorable" Point
+0.1% Health Regeneration per "Inexorable" Point
+10% All Resistances Score per "Inexorable" Point
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
Health cannot exceed +20% of Maximum Force Shield
When you have over +10 of the same Ailment Stack, you cleanse them, granting Buffs to yourself and Allies within a given Radius