0 / 90
      48494
      0
      90
      Options
      Summary
      Calculations
      Attributes
      +50 Ferocity
      +25 Toughness
      +25 Wisdom
      Resistance types
      +166% to All Resistances Score
      +20 Occult Resistance Score
      Status Ailments
      +5 Maximum Ailment Stacks
      +25 Occult Ailment Chance Score
      +24% Ailment Chance Score
      Miscellaneous
      +15 Radius for picking up Health Globes
      +18% Rage Cost decrease
      +150 Max Willpower and Rage
      10% Cooldown decrease for all Skills
      Combat
      +20% Attack Speed Score
      +5 Block Chance
      +9 Added Block Chance and allow any weapon to block
      +75% Block Efficiency
      +9% Critical Chance Score
      +20% Critical Damage
      +46% Attack Damage
      +8% Melee Weapon Damage
      +28% Spell Damage
      +24% Ailment Damage
      +10% Material Damage
      +25% Sacred Damage
      +30% Spell Casting Speed Score
      +10% Toxic Damage
      +10% Aether Damage
      +22% Willpower Cost decrease
      Apply +3 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
      +25 Wisdom
      +40% to Summons Health
      +20% to Summons' Health Regeneration
      +50% to Damage dealt by Summons
      -5% Movement Speed per "Inexorable" Point
      +6% Damage per "Inexorable" Point
      +0.1% Health Regeneration per "Inexorable" Point
      +10% All Resistances Score per "Inexorable" Point
      +0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
      +0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
      Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
      You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
      +0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
      Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
      Health cannot exceed +20% of Maximum Force Shield
      When you have over +10 of the same Ailment Stack, you cleanse them, granting Buffs to yourself and Allies within a given Radius
      Survivability
      +25% All Resistances Score for you and your Allies after a Hit is Blocked
      +40% All Resistances Score for you and your Allies after a Health Globe is picked up
      -24% Passive Dodge Chance Score
      10% Force Shield Regeneration Delay decrease
      +32% Force Shield
      +29% Force Shield Regeneration Rate
      +10% Healing received from Health Globes
      +117% Maximum Health
      +30% Health Regeneration Rate
      -5% Health Regeneration
      +4 Health Globe Generation
      +25% Force Shield Recharge from Health Globes
      Active Skills
      Attributes
      90
      Ferocity
      quaternary
      Attack Critical Chance Score
      N/A
      Spell Critical Chance Score
      N/A
      980
      Toughness
      primary
      Health
      Force Shield
      90
      Agility
      tertiary
      Attack Speed Score
      N/A
      Spell Casting Speed Score
      N/A
      90
      Wisdom
      secondary
      Attack Status Ailment Chance Score
      N/A
      Spell Status Ailment Chance Score
      N/A
      Bonus Damage From Ferocity 0.0 %
      Bonus Damage From Toughness 445.0 %
      Bonus Damage From Agility 0.0 %
      Bonus Damage From Wisdom 0.0 %
      Bonus Damage From power 445.0 %