tank range

Tank
Melee
Ranged
2 Comment(s)
Akuma
User
1 post(s)
Apr 11, 2020
minerva044
User
14 post(s)
Apr 12, 2020
-5 / 90
16428
0
90
Summary
Calculations
Attributes
+25 Agility
Resistance types
+84% to All Resistances Score
+20 Ailment Resistance Score
+12% Ailment Resistance Score
Status Ailments
+12% Ailment Chance Score
Miscellaneous
+10 Rage per hit taken
+13% Rage Cost decrease
+8% Stamina Regeneration Rate decrease
Combat
50% Ailment Stack Duration
Attacks gain +30% Damage from the last Spell Cast. The Damage Type is the same as the last Spell Cast
+60% Attack Speed Score
+5 Block Chance
+35% Block Efficiency
+36% Attack Critical Chance Score
+210% Critical Chance Score
+145% Critical Damage
-20% Damage
+88% Attack Damage
+32% Melee Weapon Damage
+25% Damage to Enemies with Impaired Movement
+32% All Projectiles Damage
+40% Spell Damage
+15% Elemental Damage
+10% Fire Damage
+65% Material Damage
+15% Occult Damage
+15% Physical Damage
+27% Spell Casting Speed Score
+25% Aether Damage
+20 Willpower on Hit
+21% Willpower Cost decrease
-5% Movement Speed per "Inexorable" Point
+6% Damage per "Inexorable" Point
+0.1% Health Regeneration per "Inexorable" Point
+10% All Resistances Score per "Inexorable" Point
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
+1 "Annointed Ammunition" Point(s) refilled whenever you complete an Active Dodge
+1 "Annointed Ammunition" Point(s) refilled whenever you deal a Critical Hit
+10% Projectile Damage for each Point of "Annointed Ammunition" you have
+10% Melee Damage for each empty "Annointed Ammunition" Point
Survivability
+27% Passive Dodge Chance Score
10% Force Shield Regeneration Delay decrease
+166% Force Shield
+17% Force Shield Regeneration Rate
+155% Maximum Health
+10% Health Regeneration Rate
+12% Health Regeneration
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %