Summoner (from Action RPG)

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Summary
Calculations
Attributes
+50 Ferocity
+50 Wisdom
Resistance types
+65% to All Resistances Score
+12% Ailment Resistance Score
Status Ailments
+20 Maximum Ailment Stacks
+2 Ailment Stack(s) inflicted
Can now apply +1 Additional Ailment(s)
+25% Stasis Chance Score on Aether Damage
+102% Ailment Chance Score
+25% Occult Ailment Chance Score
Miscellaneous
+8% Rage Cost decrease
10% Cooldown decrease for all Skills
Combat
125% Ailment Stack Duration
+24% Attack Speed Score
+5 Block Chance
+6 Added Block Chance and allow any weapon to block
+35% Block Efficiency
-50% Critical Chance
+0.75 Damage per percent of Physical Resistance
+16% Damage
+20% Attack Damage
+25% Damage to Enemies with Impaired Movement
+60% Spell Damage
+12% Ailment Damage
+10% Material Damage
-30% decrease to Damage that does not deal Damage-over-Time
+25% Sacred Damage
+54% Spell Casting Speed Score
+25% Toxic Damage
+40% Aether Damage
+20 Willpower on Hit
+20% Willpower Cost decrease
+50 Wisdom
+10% to Summons Health
+10% to Summons' Health Regeneration
+50% to Damage dealt by Summons
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
Survivability
+25% All Resistances Score for you and your Allies after a Hit is Blocked
-6% Passive Dodge Chance Score
24% Force Shield Regeneration Delay decrease
+32% Force Shield
+17% Force Shield Regeneration Rate
+74% Maximum Health
+10% Health Regeneration Rate
+49% Health Regeneration
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %