Summon Staff build

Minions
Speed Farm
0 Comment(s)
12 / 90
13524
0
90
Summary
Calculations
Attributes
+25 Ferocity
+25 Agility
+25 Wisdom
Resistance types
+65% to All Resistances Score
+10% Material Resistance Score
+24% Ailment Resistance Score
Status Ailments
+12% Ailment Chance Score
Miscellaneous
+15 Radius for picking up Health Globes
+8% Rage Cost decrease
+550 Max Willpower and Rage
30% Cooldown decrease for all Skills
+30% Stamina Regeneration Rate decrease
Combat
+2 Stamina Point
Attacks gain +30% Damage from the last Spell Cast. The Damage Type is the same as the last Spell Cast
+5 Block Chance
+6 Added Block Chance and allow any weapon to block
+9% Critical Chance Score
+20% Critical Damage
+12% Attack Damage
+8% Melee Weapon Damage
+8% All Projectiles Damage
+5% Elemental Damage
+10% Material Damage
+5% Occult Damage
+50% Physical Damage
+30% Spell Casting Speed Score
+10% Toxic Damage
+10% Aether Damage
+20 Willpower on Hit
+12% Willpower Cost decrease
Apply +3 Weakness Stacks upon Blocking an Attack to the Targets in +7.5m Radius
+25 Wisdom
+40% to Summons Health
+20% to Summons' Health Regeneration
+50% to Damage dealt by Summons
-5% Movement Speed per "Inexorable" Point
+6% Damage per "Inexorable" Point
+0.1% Health Regeneration per "Inexorable" Point
+10% All Resistances Score per "Inexorable" Point
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
+0.5 Health Regeneration for every Health point on equipped Bruiser Helmet
Gain All Resistance Score equal to +1 multiplied by the All Resistance score on equipped Heavy Helmet
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Helmet each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Helmet
+20% Damage decrease per "Tenet" Point
Survivability
+27% Passive Dodge Chance Score
44% Force Shield Regeneration Delay decrease
+50% Force Shield
+42% Force Shield Regeneration Rate
+98% Maximum Health
+10% Health Regeneration Rate
+12% Health Regeneration
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
90
Toughness
tertiary
Health
Force Shield
90
Agility
secondary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
primary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 0.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 0.0 %