Necromancer Melee

Melee
Caster
Minions
High Tier
Occultist
0 Comment(s)
0 / 90
45285
0
90
Summary
Calculations
Attributes
+25 Ferocity
+50 Wisdom
Resistance types
+107% to All Resistances Score
+10 Occult Resistance Score
+12% Ailment Resistance Score
Status Ailments
+5 Maximum Ailment Stacks
Can now apply +1 Additional Ailment(s)
+50 Occult Ailment Chance Score
+96% Ailment Chance Score
+25% Occult Ailment Chance Score
Miscellaneous
+15 Radius for picking up Health Globes
+10% Rage Cost decrease
+350 Max Willpower and Rage
Combat
125% Ailment Stack Duration
+14% Attack Speed Score
+15% Block Efficiency
+60% Critical Chance Score
+40% Critical Damage
+16% Damage
+36% Attack Damage
+72% Spell Damage
+24% Ailment Damage
+30% Occult Damage
+25% Sacred Damage
+54% Spell Casting Speed Score
+10% Toxic Damage
+25% Aether Damage
+20 Willpower on Hit
+10% Willpower Regeneration
+22% Willpower Cost decrease
+50 Wisdom
+40% to Summons Health
+20% to Summons' Health Regeneration
+50% to Damage dealt by Summons
+0.5 Health Regeneration for every Health point on equipped Bruiser Chest-piece
You regenerate Health and Force Shield equivalent to +2 times the Health given by your equipped Rogue Chest-piece each time you complete a successful Passive Dodge.
+0.01 Force Shield Regeneration for every Force Shield point on equipped Sorcerer Chest-piece
Dealing Sacred Damage instantly kills Enemies below +15% of their Max Health (Underlings and Specialists only)
Occult Damage increased by +7% for every Curse Stack an Enemy has
When you have over +10 of the same Ailment Stack, you cleanse them, granting Buffs to yourself and Allies within a given Radius
Survivability
+40% All Resistances Score for you and your Allies after a Health Globe is picked up
+6% Passive Dodge Chance Score
10% Force Shield Regeneration Delay decrease
+47% Force Shield
+29% Force Shield Regeneration Rate
+20% Healing received from Health Globes
+54% Maximum Health
+10% Health Regeneration Rate
+24% Health Regeneration
+4 Health Globe Generation
+25% Force Shield Recharge from Health Globes
Active Skills
Attributes
90
Ferocity
quaternary
Attack Critical Chance Score
N/A
Spell Critical Chance Score
N/A
980
Toughness
primary
Health
Force Shield
90
Agility
tertiary
Attack Speed Score
N/A
Spell Casting Speed Score
N/A
90
Wisdom
secondary
Attack Status Ailment Chance Score
N/A
Spell Status Ailment Chance Score
N/A
Bonus Damage From Ferocity 0.0 %
Bonus Damage From Toughness 445.0 %
Bonus Damage From Agility 0.0 %
Bonus Damage From Wisdom 0.0 %
Bonus Damage From power 445.0 %